Gauge the Tone

While Unknown Armies can handle many types of horror, it’s probably not a good idea to throw it all into the same game.

Consider the tone and style of game you do and don’t want early. These mark the boundaries and shape the landscape that will be explored during world-building.

4 ways to create a new character

Generating a character in Unknown Armies 3 is, by default, a collaborative process that is tightly integrated with world-building.  It’s designed for setting the campaign stage, and knitting the cabal together and into a world that the players and GM want to explore. But that’s just one of four different methods described in UA3. So, where do you start?

Back to Top