Gauge the Tone

While Unknown Armies can handle many types of horror, it’s probably not a good idea to throw it all into the same game.

Consider the tone and style of game you do and don’t want early. These mark the boundaries and shape the landscape that will be explored during world-building.

Establish Boundaries and Limits

Unknown Armies is a horror game that can go to dark and uncomfortable places. It should absolutely test the limits of your characters, but it certainly shouldn’t push your buttons as players.  

Take time to establish the boundaries, limits and safety mechanisms of your game.